2023
Entrant Company
Category
Client's Name
Country / Region:
Compass is a leader in the virtual museum field, offering affordable, accessible, and highly interactive experiences that ignite students' curiosity and help them gain a deeper understanding of world cultures and history. Through special interactive devices that incorporate gesture control, controller operations, and gaze focus, Compass provides a richer interactive experience. As the future of education, Compass actively promotes diverse learning, creating engaging virtual learning journeys for every student, inspiring curiosity, and delivering fun and value. It is committed to providing unprecedented learning experiences for student communities, allowing them to explore and appreciate the treasures of the world. This innovative educational approach seamlessly combines mobile devices with VR technology, providing students with a more comprehensive and in-depth learning experience.
Credits
Entrant Company
Guan-Bai Chen, Wei-Chieh Wang, Youngryun Cho, Zhuoneng Wang
Category
Conceptual - Gaming, AR & VR
Country / Region
United States
Entrant Company
Victrola
Category
Digital, Electronic Devices & Accessories - Audio & Video Devices
Country / Region
United States
Entrant Company
Kookmin University
Category
Furniture - Table & Desks Furniture
Country / Region
South Korea
Entrant Company
Analogy Design
Category
Digital, Electronic Devices & Accessories - Digital Devices & Technology
Country / Region
India