Our winning entries are Upband, TikKits, and TravelBot. These projects focus on the challenges people face in the post-pandemic world and the slow recovery process. Each project addresses the unique needs of different groups affected by the pandemic.
Upband is designed to help people combat the physical health issues caused by prolonged periods of staying at home, such as obesity and anxiety. By turning physical activity into a musical experience, Upband promotes exercise and helps people regain their health and well-being in a fun and interactive way.
TikKits leverages the rapid growth of grocery delivery services and platforms like TikTok during the pandemic. It merges the excitement of culinary short videos with the convenience of meal kit deliveries. TikKits encourages people to explore cooking at home, eat healthily, and enjoy the process of making food.
TravelBot addresses the specific needs of graduate students who must travel frequently for onsite classes after the pandemic. These students often need help with scheduling flights and finding accommodations. TravelBot acts as a personal travel assistant, making travel planning more efficient and less stressful for them.
We chose to enter these projects because they reflect our commitment to addressing real-world problems through design. Each project represents a positive continuation of the pandemic's impact, helping different groups navigate and adapt to the new normal.